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Help! Awfully bad framerate

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Guinness

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Boxcars said:
Alright, don't rub it in. :roll:

Did you say 60 fps :notworth:

I get 35fps if I'm stopped in a tunnel or trying to get the 66 up the banking.
 
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matt

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You do know that the human eye can only detect about 15 - 20 fps
 

Boxcars

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Don't you start Chaz :thumblef: , and as for you Matt, the human eye can easily spot a big stutter in fps that lasts for a whole second :angry7: All the best anyway ! :thumbup:
 

Tom B

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matt said:
You do know that the human eye can only detect about 15 - 20 fps

~~ 24fps I think is where it becomes un-noticable that they are frames.
 
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Stooopid said:
Have you ensured that only the visible sides of faces are rendered, i.e. not using "AddFace2" everytime?

Most are just visible from one side. The ground files are taking up about 35mb alone for some reasons.
 
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Thats why TV pictures are shown in 25fps for PAL and 30fps for NTSC. Old movies are recorded and shown in 15fps, thats why its so jerky.
 

Dennis

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An easy way of checking to see if any of the texture file sizes are too large is to open up the directory containing the textures, display the file properties and sort by file size. Any which seem excessively large can then be checked to make sure they are 8 bit images or resized if necessary.

On the PC I use, there is often a noticeable stutter when sound files are to be played (passing trains, level crossings etc).
 

Gareth Hale

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LondonBVE said:
Gareth Hale personally I shall say the MX/MX 400 is really good it has been with me for 3 years since I bought Window XP Home Edition. But because of technology being improved and more things needed a better graphics card I have to buy a new one. Hopefully I can find a good one like MX/MX 400.


The nVidia 6600 is brilliant upgrade path for the MX4x, after making the move, you will never want to look back :)
 

Tom B

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Dennis said:
An easy way of checking to see if any of the texture file sizes are too large is to open up the directory containing the textures, display the file properties and sort by file size. Any which seem excessively large can then be checked to make sure they are 8 bit images or resized if necessary.

Yeah, I do that too, very useful.
 
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