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Class 66 Anyone

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Andy

Member
Joined
8 Sep 2005
Messages
488
nice loco, shame that the actual simulator is not as good as what the loco looks.
 

Respite

Member
Joined
30 Oct 2006
Messages
765
Location
Staffordshire
nice loco, shame that the actual simulator is not as good as what the loco looks.

Funny, I find it the most realistic yet, with the most real railway movements possible(running around trains,driving from both ends,flexible working,realistic braking,the need to learn the route,more sim than toy etc etc).......But hey what do I know!:grin:
Best stick to MSTS then,because thats so realistic! :roll:

:grin:

66 looks nice, but is still a 66! The sim needs 20's/25's/31's/33's/37's/40's/45's/56's/60's to make it better. Personally I find the idea of reproducing the modern watered down crap that we call a railway these days a bit bad. I see this stuff everyday & need escapism to a better time.:grin:
 
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Metroland

Established Member
Joined
20 Jul 2005
Messages
3,212
Location
Midlands
And soon..

* Control [led] Signals defaulting to Danger. In this instances, all control signals hold effectively an 'internal state' as well as a display state. The internal state being the true state of the track and its occupancy, while the display state is what the Player and AI trains are shown until such time that a train wishes to pass the signal. At this point the internal state becomes the display state.
* Approach Control from Red. Again, this is done using internal and display states. Once the train is in sight of the signal, the internal state is displayed and the train will be shown an appropriate proceed aspect depending on the occupancy beyond the signal
* Approach Control from Flashing Yellows. Exactly the same as above, but developed for higher speed junctions such as the avoiding line at Didcot on the Oxford to Paddington line.

* Semaphore Signals default to Danger
* Semaphore Signals no longer react the instant the front of the train passes them
* Semaphore Distant Signals will now only clear when all Home signals ahead of them are also clear
* This also encompasses the concept of virtual signal box functionality that involves setting of signals as trains pass from one control section to another
* Correction of Hp2 on the German Signalling system to feature Green/Yellow aspect rather than purely Yellow


http://www.railsimulator.com/en/node/3131
 

Respite

Member
Joined
30 Oct 2006
Messages
765
Location
Staffordshire
Downloaded the 66 pack tonight(sunday) & must say it's such a realistic pack.
For example, just like the real thing I cant get it to work, after waiting ages for it to download I go to start the installation & all I get is an error message everytime. So you managed to simulate a class 66 perfectly! :grin:

Of course this means that all my trains are still hauled by decent class 47's rather than sheds which has just been a way of paying more money for nothing.
Shame as Derek looks like he has made a great job of recreating the shape of a 66 (i.e. a nasty shaped rattly object) & it seems a pity that quite a few people can't enjoy what he has done.

Please RSDL sort out the downloads, sort out the way that extra content is installed into the sim as I still believe this is a great sim but it seems to just be pushing people away from it all the while due to the cackhanded installing way & unreliable downloads (I & hundreds of others had the same issue with the 08 & cajun pass addon when it was released).
There are plenty of people who are behind this sim but people are getting pushed to the limit at times with it & that just means less & less interest.

P.S. Any idea on when there will be a new fix for the 66 pack's download?
I'm running Windows XP SP2, RS is on patch 1 with the dev tools installed.
 

LucaZone

Member
Joined
24 Feb 2006
Messages
752
Location
West End, Surrey
Hiya,

Rather than trawl around promoting your issue, have you contacted the shop support line for help?

Ive seen you post a message like this on more than one site.
 

Respite

Member
Joined
30 Oct 2006
Messages
765
Location
Staffordshire
Hiya,

Rather than trawl around promoting your issue, have you contacted the shop support line for help?

Ive seen you post a message like this on more than one site.

Of course I have fella, havent heard back yet though, hey I'm not one of the anti Rail sim lot & have been pro RS since day one so dont label me in that section. It takes a lot to push me to post anything like that & if you will notice a lot was said in jest which considering that I spent my night off meddling about trying multiple times to get it to work instead of having a nice relaxing time. As I'm on nights this week (Just got in at 03:30am) I just had sunday night to try the 66 pack out & as I said the loco looks excellent.

As for "Promoting" my issue on multiple sites, well what do you expect me to do? I wanted to use the loco I had just paid for as said on a night that I had a chance to. I was looking for answers.

Sorry if you think that you need to respond to my post in that way, guess the real haters must have got to you all by now. But take a look back & see how much I have been behind this product. Oh & I see my post on the RS site was removed, I'm quite shocked now after all the good things I have said to people about this sim & the amount of defending I have done for it. Especially as there are some really bad comments left on there about other aspects of RS.

BTW any idea when I will get a solution to the 66 download? or do I press for a refund?
 
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Muppet

Member
Joined
7 Aug 2005
Messages
685
Location
In a Box
Have you tried deleting the blueprint.pak?

Program Files\Rail Simulator\Assets\RSDL\RailSimulator
 
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