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BVE 4 and OSX???

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Andy

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8 Sep 2005
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Like many people, i am becoming incresenly more annoyed day after day with Windows. I would move to Apple Macs anyday, but this would mean not been able to play BVE. I no i can use emulators but its not ideal!

So 2 questions,

1. Would it be possible, to write BVE for OSX?

2. Would anyone, boather writing the software?

Thanks

Andy
 
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Tom B

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I'm not experienced enough in Macs to be able to tell you, but I suspect you would a) need the BVE sourcecode, b) need to find a way of doing it without .net. Good luck ;)!
 

Gizmogle

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CrossOver, Parallels, BootCamp?

From experience, Parallels, is very slow. Both Parallels and BootCamp need a genuine copy of Windows installing though.

I've not had any experience with CrossOver. Mr Cairns is the one to ask about that. He uses it for things like SimSig, but I'm not sure if it could handle more demanding applications.
 

LabRatAndy

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Basically what you want is effectively impossible as BVE is closed source. In order to make it work on OSX with out an emulator would require the original source code to be ported and recompiled for OSX. The only person who has access to the source code I believe is Mackoy. So he would have to do the porting to OSX or make the source code available to others who could do that.

This is my understanding of what you asked anyways.
 

Andy

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8 Sep 2005
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488
What about Bootcamp?
All you'll need is a copy of Windows XP.
Saves mucking around rewriting BVE doesn't it?

CrossOver, Parallels, BootCamp?

From experience, Parallels, is very slow. Both Parallels and BootCamp need a genuine copy of Windows installing though.

I've not had any experience with CrossOver. Mr Cairns is the one to ask about that. He uses it for things like SimSig, but I'm not sure if it could handle more demanding applications.

As i said in the post, althoughtg i may not of been clear. I don't want to use windows, also using emulators and things slow the mac down. There are also i few problems with BootCamp, witch make windows on a PC seem like it acctually works correctly.

Basically what you want is effectively impossible as BVE is closed source. In order to make it work on OSX with out an emulator would require the original source code to be ported and recompiled for OSX. The only person who has access to the source code I believe is Mackoy. So he would have to do the porting to OSX or make the source code available to others who could do that.

This is my understanding of what you asked anyways.


Yes that what i was trying to ask, will have to see about speaking to Mackoy then. See if there is any way of doing this, or not.

Thanks for all the help.

Andy
 

antharro

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20 Dec 2006
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710
CrossOver, Parallels, BootCamp?

From experience, Parallels, is very slow. Both Parallels and BootCamp need a genuine copy of Windows installing though.

As i said in the post, althoughtg i may not of been clear. I don't want to use windows, also using emulators and things slow the mac down. There are also i few problems with BootCamp, witch make windows on a PC seem like it acctually works correctly.

Not sure how you guys have BootCamp and Parallels set up, but XP absolutely flies on my Mac, either under BootCamp or Parallels. It is marginally slower under Parallels, but not enough that it becomes frustrating; it's still pretty quick. The only thing Parallels isn't good for is any form of 3D; despite having DirectX support, it's still usable for gaming, hence using BootCamp.

But for any other use, I've found Parallels to be completely satisfactory. Even the beta version that was available for 10.4 users worked fine once I had the relevant drivers and utilities installed.

I set up two hardware profiles in Windows - one for Parallels and one for BootCamp to get around the fact that Parallels will present Windows with a different set of hardware to what BootCamp offers. So when I boot Windows, I just select how I'm using it and away I go.
 
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